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Author: Greg Brunner

How to Create Pitch Charts with Python

A guest post by Gregory Brunner I have been interested in looking at MLB pitch data and play-by-play for a while now, however, I have not found any good blob posts or tutorials for doing this. So during the MLB Playoffs, while I was checking the score of Cubs vs. Dodgers, Game 5 on Yahoo! […]

OKSCAUG, Thunder Up!

By Gregory Brunner I was supposed to be at OKSCAUG in Moore, Oklahoma on Tuesday presenting on Mapping Russell Westbrook’s Shots with Python and ArcGIS; however, on Friday I fell through my garage ceiling and injured my left wrist, elbow, shoulder, and hip. Here’s the hole I left in the ceiling: It was a 10 or […]

Mapping NBA Player Movement in 2D and 3D

Having developed methods to get the NBA player shotchart data and player movement data into ArcGIS, I wanted to explore different ways to visualize the player movement data with webmaps, ArcGIS application templates, and 3D web scenes. I also wanted to look at an entire game and find ways to identify where on the court […]

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Gavin Rehkemper

JavaScript, WordPress, and GeoDev